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Shoot!
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Shoot! (199x)(CD-ROM Update International)(NL)[compilation].iso
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jedidemo
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episode
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jk1demo.gob
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cog_09_damagefloor.cog
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Text File
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1999-12-31
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1KB
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57 lines
# Jedi Knight Cog Script
#
# 09_damagefloor.cog
#
# For fuel sectors. Player is damaged by standing in fuel.
# 5/5/97 - Damage variables made local. Changes are now global throughout level.
#
# [RD]
#
# (C) 1997 LucasArts Entertainment Co. All Rights Reserved
# ========================================================================================
symbols
message entered
message exited
message pulse
surface surf0 mask=0x404
surface surf1 mask=0x404
surface surf2 mask=0x404
surface surf3 mask=0x404
surface surf4 mask=0x404
surface surf5 mask=0x404
surface surf6 mask=0x404
surface surf7 mask=0x404
surface surf8 mask=0x404
float damagefreq=1 local
float damageamt=1 local
end
# ========================================================================================
code
entered:
SetPulse(damagefreq);
return;
# ........................................................................................
exited:
SetPulse(0);
return;
# ........................................................................................
pulse:
victim = getsourceref();
damagething(victim, damageamt, 0x8, -1);
return;
end